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Brain Agents Levels

I worked with a small team at Night City to develop levels and minigames for their mobile game "Brain Agents". This a puzzle/platfomer-esque game that is designed with the intention of teaching players about mental trauma, and certain practices that help with treating and dealing with such trauma.

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These levels all take place within the same "world" (think Super Mario worlds), which has the overarching theme of a research lab.

 

The first level shown is an area with many different specified labs, such as a bio lab, tech lab, chemistry lab, and cryo lab.

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The second level shown is an area where researchers conduct experiments in facades that are made to simulate certain environments (similar to this scene in Ghostbusters 2).

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Please click on the images to see gameplay videos of the first two completed levels. Please keep in mind that the game is still in an early state, and there will likely be balance changes in later iterations.

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To learn more about Brain Agents, click the link below.

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This was developed in Unity.

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Brain Agents

© 2026 by Sebastian Pedersen.

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